The readers who matter should not have any issue understanding your code. You don't have to make the code understandable to most readers i.e. off the street.
If you make a function called add which actually subtracts, why is that any different to an operator overload?
The measure of a successful software project is how long it takes an arbitrary programmer who has intermediate proficiency with the language and a reasonable understanding of the business domain to understand and become a productive contributor to the codebase.
Learning curves bring payoffs. It's most important that an expert can quickly make changes that are obviously correct, concise, and performant to the other experts.
Quickly onboarding novices is only helpful for throwaway work or teams with retention problems. Their work inherently needs more scrutiny until they become experts.
Experts take a long time to make. Few stay on any project long enough that the investment pays off. It's more important to ramp new developers up quickly than to empower experts.
Is typing `combine(t1, t2)` instead of `t1 + t2` the largest issue your experts have to productivity? Most folks complain about a variety of factors beyond typing speed.
I picked up Lisp early on, and don’t care that much about t1 + t2 vs. (+ t1 t2) vs. t1.add(t2). But without method overloading and generics, changing the static type of anything requires editing everything.
Well for math matrix formulas it gets difficult to read. Like (A+B)/2 *C*(A-B)/2 is better than mulMat(skalardivide(addMat(A, B), 2),mulMat(C,skalardivide(subMat(A,B),2)))
That sounds like a measure for successful software projects at deeply dysfunctional large companies that have fresh grads maintaining almost all of their software after the authors vanished.
The whole attitude (and the Go programming language) is maybe downstream from the fact that perf/promo criteria punish people who maintain the software they write.
I want to create incentives against things that make things easier for experts if they also make things harder for novices. Successful projects aren't those which make their experts the most productive, they are those which make the onboarding experience easiest. This is proven time and time again, at least in all of the contexts in which I inhabit.
I think Go took the right approach with calling those bugs to be avoided rather than features to be implemented.
Don't be clever. Be understandable to most readers.