> I'd love a couple of my cosmic-horror-loving friends to play it, but it is fucking hard. I'm not sure they'd make it to the first boss, to say nothing of past it and the next however many there are.
> outside of Dark Souls and to some extent its prequel and sequel, it's pretty much a one-of-a-kind experience.
Weird. Bloodborne is the first of the "series" that I've even been remotely tempted to play. The combat mechanics look fresh and exciting. Every video I've ever seen of its predecessors featured gameplay that looked boring and clunky (even if challenging).
The combat in Dark Souls was amazing. The hitboxes were so finely tuned you could just about dodge by a hair. The Artorias boss fight was the most fluid battle I've seen in a game, though maybe Bloodborne can top it. The PVP was absolutely great also, with skill-intensive counters for everything meaning the most skilled player almost always came out on top.
Thanks for sharing that. It's one of the more interesting DS vids I've seen. However, and this is subjective, it still looks clunky and slow. I also don't care for the aesthetics.
From what I've seen of Bloodborne play, both of these concerns have been addressed. The removal of sword and boarding and the non fantasy/medieval setting make it so much more appealing to me than DS ever was. Just my personal opinion.
> outside of Dark Souls and to some extent its prequel and sequel, it's pretty much a one-of-a-kind experience.
Weird. Bloodborne is the first of the "series" that I've even been remotely tempted to play. The combat mechanics look fresh and exciting. Every video I've ever seen of its predecessors featured gameplay that looked boring and clunky (even if challenging).