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lightguard
on Aug 15, 2014
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Show HN: Emulator-Backed Remakes, a new way to mak...
Microsoft's Halo: Anniversary edition basically does this. The original game is running underneath a modern rendering engine.
ggambetta
on Aug 15, 2014
[–]
I'd classify that as a "new edition"... since they own the code and assets, I'd suppose they just rewrote the bindings between the old game logic and the new game engine, not that they patched it at the binary level.
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