Tracking view position from mouse coordinates has always been possible, but handling mouse focus and coordinate wrapping is necessary for games with mouse look. The really tricky bit is that there are security implications in much the same way as full screen mode.
Tracking view position from mouse coordinates has always been possible, but handling mouse focus and coordinate wrapping is necessary for games with mouse look. The really tricky bit is that there are security implications in much the same way as full screen mode.
See here for details on Pointer Lock: http://www.chromium.org/developers/design-documents/mouse-lo...