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I don't see as much in the way of docs/tutorials/samples for monogame as much as I do for XNA.

Are the two interchangeable enough that you can just straight up use XNA things?



MonoGame is interchangeable with XNA for 2d graphics. The current beta of MonoGame is mostly interchangeable with XNA for 3d graphics.


Where they are feature-complete, yes, MonoGame should behave identically to XNA. There are landmines if you try to take any of the less-traveled paths, but it's the same in theory.




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