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> I am working on a high-performance game that runs over ssh.

WAT. Please no.



Why not? If it's high-performance, it's fine.


SSH suffers from tcp-in-tcp issues which means it’ll always take a performance hit over other protocols


If you spend entire CPU to process few megabits of SSH traffic, it isn't high performance


Performing with highly elevated privileges? (Joke)


ssh the protocol doesn't imply any privileges of any kind


Unless you leave your ssh agent on, then it very much does.




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