> Swift UI is primarily made for iPhone. It's secondarily made for iPad. I'm willing to bet that almost all the effort that goes into it is focused on making iPhone and iPad apps better.
i think there is also another issue at play; i think with swiftui being "data based" for lack of a better term, you can easily end up with ui that matches underlying data models but doesn't match the users model/expectation... you can see this really clearly with the settings app vs the old preferences; its pretty obvious (imo) they are looping over underlying data and just spitting out endless lists and dialogs etc instead of mapping it to a presentation in a user-first way...