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Thanks, I’ll have to try out your games! Any tips or recommendations you’ve learned from your puzzles?


Hah well one tip would be do NOT make a complex framing/structure for your daily puzzle game like we did with Kickoff League. It was a fun experiment but it mostly just confused people.

A more meta tip is if you make multiple games, try to have some genre or theme overlap so you can build a community among players of your games. I wish I had done this more with my more successful games (which are mobile games, not web games, but the same idea applies).


That makes sense, thanks!




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