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Yes, the Steam client was originally built on top of the same VGUI library used in Valve's games, and used the same style as HL1/CS/etc back then.


Was VGUI built on GTK back then? It looked exactly the same as other GTK apps I was using in the early 00s.


Not sure - the VGUI code in the Half-Life SDK was a bunch of header files and a .lib file but I'm not sure what actually implemented it. Back in the early 2000s I assume it was either Windows-specific or rendered using DirectX/OpenGL.




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