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I think Apple picked the right direction to launch with as their primary interaction method.

Controllers would be nice but as a secondary input.

Google are apparently not mandating eye tracking or hand tracking. Which is nice for flexibility but you’re going to have a mishmash of interaction models for native apps.



There is a recent rumor that they have been working with Sony to bring the PSVR 2 controllers to work on visionOS.

Given Apple has not focused on gaming I think the decision they made was a good one too. You shouldn’t NEED special controllers to use the device like early VR headsets.

However there are definitely things that would work better with controllers. Not just gaming but things where you need very fine input or having multiple buttons to switch modes or something would be good.

So I hope the rumor turns out to be true.


How did you come to that conclusion? Vision Pro sales seem to be quite poor and there's very little developer buy-in. The biggest use case for VR today is gaming, and Apple essentially decided to opt out of that market with their flagship VR product.




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