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what is the dev cycle like on that? can you attach to it and operate it remotely via something like a repl or do you have to compile something to a cartridge and boot it from that?


Generally you compile to a rom and load it into an emulator. There's a certain amount of memory manipulation you can do in NES debuggers, but it's usually just easier to go through a full build cycle; especially for small programs like used in AoC.




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