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You could look at Adventure Game Studio: https://www.adventuregamestudio.co.uk/. It does require some scripting, but you can get away with very basic stuff. Here's an overview of the scripting language: https://www.adventuregamestudio.co.uk/site/ags/tutorial/scri....

Another option I have not tried myself is GDevelop: https://gdevelop.io/. It looks like you can get pretty far without any code at all, although you do that with an "events" editor that is basically a simple visual scripting language.



The updated manual for AGS is maintained in GitHub, a tutorial is here with some screens of the Editor https://adventuregamestudio.github.io/ags-manual/acintro1.ht...




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