I used to work or a mobile event app company that made a lot of the big festival/conference apps. Everything was built to function locally from a sqlite file on your phone that was constantly updated when you did have coverage.
It was 100% expected that you would have no cell signal the entire event and we built in as many mitigations as we could think of.
This was 2013ish, I think there are a lot more mesh network devices that can relay signal nowadays but I'm not involved anymore in that stuff.
It was the best on-call I've ever had because.. nobody had cell signal while the event was on to complain about something.
This person complains that people didn't have network access on their phones when they were at the gate. I can only assume that they waited till they were at the gate to install/use the app so it never got its offline data.
Always open your event apps before getting to the event. Sometimes they're completely bare bones and have to reach out and pull that apps specific database so its sure you have the latest. Most of the event apps are a template that is modified for each event and just has different assets/sqlite.
It was 100% expected that you would have no cell signal the entire event and we built in as many mitigations as we could think of.
This was 2013ish, I think there are a lot more mesh network devices that can relay signal nowadays but I'm not involved anymore in that stuff.
It was the best on-call I've ever had because.. nobody had cell signal while the event was on to complain about something.
This person complains that people didn't have network access on their phones when they were at the gate. I can only assume that they waited till they were at the gate to install/use the app so it never got its offline data.
Always open your event apps before getting to the event. Sometimes they're completely bare bones and have to reach out and pull that apps specific database so its sure you have the latest. Most of the event apps are a template that is modified for each event and just has different assets/sqlite.