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Bandwidth/Transport costs for live streaming, especially in group conference call scenarios (where N streams needs to be broadcasted to N-1 participants) become prohibitively expensive after about 8 or so participants unless you can offload those bandwidth requirements to other places (e.g., like in a peer-to-peer architecture).

How Zoom manages to do this in a client-server fashion and is still financially solvent is also a question I've had for a while, but like others say, discounts on the transport and peering arrangements will be a key part in making those economics work, as compression and storage are relatively solved problems here.



> Bandwidth/Transport costs for live streaming, especially in group conference call scenarios (where N streams needs to be broadcasted to N-1 participants) become prohibitively expensive after about 8 or so participants unless you can offload those bandwidth requirements to other places (e.g., like in a peer-to-peer architecture).

I doubt they send N-1 full resolution streams to each participant. They probably send only the currently focused stream in full resolution, the unfocused streams in low res, and don't stream any of the non-visible participants.

As you change focus between the streams you can sometimes see as it renders the low res stream briefly until the high res stream is received.




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