Oh, wild, I didn't know that. I definitely see some high latency on Parsec within my home.
It might be bouncing around through the net somehow instead of transferring directly within my local network? I wonder if something about local peer-to-peer discovery isn't working properly?
Maybe that's also happening to the other person comparing GeForce Now to Parsec?
I've been using Parsec on my local network for several months now and I see absolutely no latency whatsoever. GFN and any streaming provider gives me a very small but noticeable lag in shooters, but Parsec on my home network is genuinely perfect. I game from my Macbook and I play whatever I want from my homeserver (3090 and 4060) in another room. Both my Macbook and computer are wired of course. Important to note is that I needed a dummy HDMI on my computer for a 'true' screen, any kind of virtual screened caused it to lag hard, probably because the game or stream ran without any kind of hardware acceleration.
I have to say, I love the way Parsec works and allows you to use your whole library (since it doesn't stream the game, but it streams your whole desktop). But if there is ever a service that allows you to get the same thing including remote servers (since I travel), I would probably switch.
I'm not a professional myself either, but the things I would check are:
- Make sure you run hardware acceleration, you can see if this is applied after opening a connection and checking the details. Without acceleration it will be terrible. This can either be as simple as enabling it or possibly you need the monitor below.
- Make sure a monitor is plugged in (there might be a way around this, but I just bought a $4 HDMI dummy instead of trying to figure out how to do this the software way)
It might be bouncing around through the net somehow instead of transferring directly within my local network? I wonder if something about local peer-to-peer discovery isn't working properly?
Maybe that's also happening to the other person comparing GeForce Now to Parsec?