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Beautiful, and agpl3 too! Can't wait to try it.

I think self hosted game streaming is a field that could use a lot more attention, from consumers as well. I set up moonlight/sunshine on my pc and now I can play cyberpunk on my 3080 machine from basically anywhere in the country, on my phone! Just got some gamesir controller thing to turn it into a sort of Nintendo switch type device and away I go. Actually, I have basically every emulator I could get my hands on as well, so my phone basically is a Nintendo switch so long as I have a decent internet connection. That's super cool to access my game library from any device that can run moonlight! (That's many devices btw. I recently found a moonlight client on the 3ds homebrew store. Haven't tried it yet but gives you an idea how absurdly widespread it is)

This stadia thing seems more about streaming through a browser so I'm really curious how things like Bluetooth controllers will work, whether there's onscreen controls available for mobile devices, that kind of thing. Will try it and find out! I REALLY love that it seems like I can share with my friends, as a jellyfin, audiobookshelf, konga, navidrome, and calibreweb / opds enthusiast, if I can add videogames to the mix that would be amazing. I already share my steam library through family sharing with some friends cause why not? Otherwise it's going to waste!



"and agpl3 too!" If you don't mind, I'm curious what you mean by this :) most service hosting providers I'm aware of (and worked with in the past) run away from AGPL3 software due to the viral nature of the license.


Isn’t that a good thing?


I'm a rabid FOSS evangelist and anticapitalist. If businesses hate it, I typically like it ;) but I also personally believe FOSS, even "viral" licenses (honestly I haven't seen evidence of this in practice though I hear it a lot about GPL), can lead to successful capitalist efforts. For example I believe that FOSS code leads to greater innovations that various organizations can capitalize on and drive profit through. SaaS hosting comes to mind, my co-op self hosts almost all of our saas, however there's one or two that are mission critical enough that we just fork over the cash to the experts to host.

In this case, there's already closed source solutions, such as stadia and GFN. Stadia shut down and took everyone's games with it (luckily offering refunds). Pure capitalist ventures are demonstrably unsustainable and don't serve the needs of the greater populace. But FOSS doesn't have that problem - if someone offers to host a FOSS GFN, you can pay to use their computers, that's really awesome! If they shut down their business, someone else can take it up, or you can host your own! Also awesome. I think there's valid business models there. I have a decently powerful gaming machine but I still pay for GFN for when I want to try a 4090 or when they have better throughput to my location.

Also recently Nvidia stopped supporting the API that self hosting option Moonlight uses, forcing the development of a pure FOSS protocol, thus leading to Sunshine (iirc), a similar self hostable game streaming server. Clearly the corporations don't care if we like things, they'll just shut them down (stadia, every other google product ever), so if these corpos come up with something people clearly like, it's a very good idea to build a FOSS version so we can keep having the thing when the corporation determines the profits won't reach several billion so it's not worth supporting (also some other company can then offer the service and simply make millions instead! Everyone wins)

Sorry I'm on my phone so it's a disorganized rant. I'm also a big user and hoster but I'm relatively ignorant so I might have gotten some terms wrong.


AGPL is good because it means people can’t sell a hosted service out of this without open sourcing their fixes, which is the spirit of open source: but GPL was designed before there was so much internet connectedness.


Really nice. What is your latency?


I'm not sure how to objectively measure this but if you have an idea I'm happy to give it a try and let you know!

For the record I live in Taiwan and apparently we have some of the best internet access in the world. And, I get 5g basically everywhere in the country, even when I'm deep in the mountains.

But subjectively I can say the latency is usually unnoticeable at like 30mpbs, though I'm sure a pro fps gamer would notice. The latency from the Bluetooth controller is far worse. What is a little annoying is the I think compression artifacts? Whatever it is that causes blockiness when I move my camera around, that isn't really visible on static objects.




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