I’m also someone with ADHD and I think looking at all the steps from here to there really discourages me.
I read a quote recently that said that great things don’t just happen, they’re the accumulation of consistent daily efforts.
I really want to make a publish a game after ~20 years of making (the majority of some) games as a hobby.
My route there, as someone who also has a hard time forming habits, is to really push to do _anything_ to further my game every single day.
That might be just sketching a mechanic in my notebook, or starting the MC’s character model, or even just emailing my game dev friends asking for feedback.
My hope is that the accumulation of these daily acts will get me there.
It may take longer than others who can stay focused for more than 30 mins at a time, and that’s ok.
Yeah “Just Showing Up” and not having inflated expectations for results is a great way to stay working on something long term for me. That’s difficult because the lure of perfectionism is usually what entices me to start in the first place.
I’ve seen a lot of self-help stuff on habits but not perfectionism. I’d love to figure out a way to beat it because i think part of my laziness and procrastination is from anxiety around doing something i judge as bad.
I’m in the exact same boat, ADHD and gamedev. And my solution is the same, do a little bit every day.
I have experience with programming and audio so the only thing I’m missing is art skills. So my routine is 30 minutes of programming and 30 minutes of art practice per day. It seems to be working so far.
I read a quote recently that said that great things don’t just happen, they’re the accumulation of consistent daily efforts.
I really want to make a publish a game after ~20 years of making (the majority of some) games as a hobby.
My route there, as someone who also has a hard time forming habits, is to really push to do _anything_ to further my game every single day.
That might be just sketching a mechanic in my notebook, or starting the MC’s character model, or even just emailing my game dev friends asking for feedback.
My hope is that the accumulation of these daily acts will get me there. It may take longer than others who can stay focused for more than 30 mins at a time, and that’s ok.
This is my path and my game.