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iOS has that ever since Force Touch. You could peek and either abort by releasing or pop it into existence as an overlay by pressing further until first haptic feedback (second one would navigate to instead of overlay), then move through menu entries and select an entry by releasing without lifting the finger.

It was super quick to use and I really enjoyed it, especially in Music.app e.g to quickly build listening queues from a list of tracks.

Nowadays they dialed down on that paradigm (probably because of drag and drop support mostly) but you can still find it in some places (e.g home screen icons)

I find it a bit more awkward than before though because the popping is now time-based ever since Force Touch was dropped at the hardware level.

(Damn how I liked Force Touch, the irony is I realised how much I valued it only ever since it disappeared. The force-touch anywhere on the keyboard to turn the whole screen in a caret moving surface was so much better than today's long-pressing space in subtle but very tangible ways)



Force touch was the single most undiscoverable UX ever invented. Wonder how many iPhone users upgraded their devices multiple times without ever realizing it's a thing.




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