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Played both, and they have their own quirks and irks. I agree Horizon's story is much more interesting, but the constant backseat and marked objectives are a bit of a turnoff for me. I've yet to finish it but I'm the kind of player who rarely finish the games they start.

Zelda, I just had to drop. The weapons breaking alone was just so annoying, and most of the shrines feel like a chore. I liked the exploration, but it felt like every game mechanic the game had to offer was here to get in the way of me progressing.



Yes I should have mentioned the story in HZD is quite well thought out and reveals itself to you well over the game. Whereas Nintendo has the eye rolling save the princes from the baddies, again.




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