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I still would argue against AI being able to do art better.

There’s a line of thought that art is specifically meaningful because it’s humans thinking about things, but let’s leave that aside for now.

Generative models are revealing how many jobs in e.g. entertainment are essentially mechanical, from management’s POV. So far, they’ve just happened to require an artist’s education to do well. Now, the craft part is going out the window, and artistic creativity, if it was ever required, is being pushed out of production roles.

This is going to change the type of person who works in entertainment. I expect, while by technical metrics we will probably see quality stay the same or even improve while output increases, we’re also going to see a kind of McDonaldsification of entertainment, even more than we already see, because we’re pushing creative people out of the industry.

TL;DR: Process matters. Art is notoriously difficult to manage and predict what will or will not be successful , in large part because it’s a classic greater-than-the-sum-of-its-parts thing. Devalue the process, devalue the end product.



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