ah yeah, I was just thinking about that firefighter demo and couldn't understand how the topography was correlated with the surface. (It seems like it'd be super cool if you could scoop out lakes and stuff... I've never seen or played with something like that.)
The tactile aspect of the sand is neat. I can see it as a good learning tool as you described for thinking about wind patterns and road cuts.
The tactile aspect of the sand is neat. I can see it as a good learning tool as you described for thinking about wind patterns and road cuts.