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I enjoyed it enough to download Day of Defeat 1.3 again :D


That's awesome :)

I was the original mapper for the Day of Defeat team. It was quite a ride to go from a bunch of strangers making a mod for fun to working with Valve.

I haven't played it in ages, but do sometimes think about going back into map making just for fun and maybe more as artistic expression. Always that temptation to make something neat looking, but not very performant.


What do you mean by "original mapper"?

DoD started as a community project, most of the famous maps are from amateur contributors (anzio, caen, harrington, chemille, etc).


DoD 1.3 is by far my most played game. Just a perfect fps in my opinion. Anzio and Avalanche were my favorite maps


Have there been any rumblings about a new version? DoD was my main game for quite a while. I got into it before CS existed and stuck with it after CS got bug. Eventually I made the switch to CS and really got into CSGO for competitive play, but I'd love to play a new DoD.


I really enjoyed playing Day of Defeat back in the day, but now days there is a great WW2 hardcore FPS out there called "Hell Let Loose" that is very immersive both extremely frustrating and rewarding at the same time. RTS like meta game, with FPS infantry squad mechanics, huge emphasis on communication and team play, decent graphics, lots of attention to little details.

It's not without its warts and faults, but after not having played any serious WW2 shooters since Day of Defeat, I now have around 400 hours into this game, and am still having a ton of fun.


DoD and DoDS might be my favorite multiplayer FPS ever. I picked up DoDS in my last year of university (2007/08), and I don't even know how I could finish my degree. The community was absolutely amazing.




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