Plenty of games work at room scale, with foot locomotion in a small area. Beat saber, for example, is great and needs only a few feet of standing area, but there's also a ton of escape room games that work that way.
Don't discount teleportation based locomotion, either. You don't need to walk everywhere, and moving between rooms by fade-out works pretty well.
Don't discount teleportation based locomotion, either. You don't need to walk everywhere, and moving between rooms by fade-out works pretty well.