Going by the diagram in the article, I hope you can see, that the approach in the Church of Strong Civility is better able to scale. As a devotee of the Church of Interruption, I hope you can recognize, that too many participants can lead to an overload of the main audio bus (too many interruptions). This reduces the efficiency of communication.
In the CoSC there are side channels (one for each participant), via which they can signal their desire to speak. Once the current speaker has finished, the participants who desire to speak can negotiate the next turn (e.g. by a rule that the person who has talked least may go first). This way, constant collisions on the main audio bus can be avoided.
In the CoSC there are side channels (one for each participant), via which they can signal their desire to speak. Once the current speaker has finished, the participants who desire to speak can negotiate the next turn (e.g. by a rule that the person who has talked least may go first). This way, constant collisions on the main audio bus can be avoided.