But for another, even for an open-source project, I love the super public-but-detailed approach to this bug solving. It almost feels like a bounty.
Some are more closed, some are more open.
Lichess historically has been closed, and they have only reached out to the community for help in the past as a last ditch effort when everything else has failed.
Its not that detailed either.
On the other hand, there is a lot of chesscom-style clutter there no one wants (animations of random other games)
But for another, even for an open-source project, I love the super public-but-detailed approach to this bug solving. It almost feels like a bounty.