I think cutting through the hype-train is something every engineer learns with time, but some times there are diamonds to be picked out.
At least for my own anecdotal experience, Rust has lived up to a lot of the hype for the time-critical low-level projects I was formerly performing with C/C++.
Agreed, though I’m sad it isn’t more often used. It’s certainly picking up steam, but it seems to have a ways to go before it’s going to be a serious contender for new projects in the embedded, video game, etc spaces where C/C++ still reign (by which I mean something like “before the majority of new projects are implemented in Rust”).
I think cutting through the hype-train is something every engineer learns with time, but some times there are diamonds to be picked out.
At least for my own anecdotal experience, Rust has lived up to a lot of the hype for the time-critical low-level projects I was formerly performing with C/C++.