Yeah, I keep hearing DSBOSPIT in various places: television, movies, and other video games. When I hear it outside Doom, it seems to suggest a lack of care in sound design, because it was pulled from a sound library and because people associate it with Doom. For example, in Super Mario, Fiery Mario always had a distinct fireball sound, but in the Galaxy games? Nope -- DSBOSPIT. And I'm like, really, Nintendo? You couldn't do better?
I also frequently hear some Doom mechanism and door sounds (usually DSPSTART and DSPSTOP but sometimes also DSDOROPN and DSDORCLS) in commercials, movies, and TV shows, as well as DSFIRSHT (imp/cacodemon fireball whooshing sound). Shows with werewolves or other monsters may feature the imp or zombieman sounds.
I also frequently hear some Doom mechanism and door sounds (usually DSPSTART and DSPSTOP but sometimes also DSDOROPN and DSDORCLS) in commercials, movies, and TV shows, as well as DSFIRSHT (imp/cacodemon fireball whooshing sound). Shows with werewolves or other monsters may feature the imp or zombieman sounds.