Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> but asking 10$ for a mobile game was kinda unheard of

Ironically, this used to be the norm when the iPhone's app store came out. For example, Super Monkey Ball was $10 in 2008. Over time, there was a race to the bottom, and then F2P became the norm when Apple introduced IAP.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: