There aren’t many games using Kha, but I am using it for my game and think it’s absolutely awesome! I used to use the Flash display list, OpenFl, Heaps, but since learning React I have a developed a complete distain for the Object Oriented approaches for game development. Like the HTML canvas api, Kha allows me to build my own state structure, and then the visuals are just a functional expression of that structure. Combining this approach with Haxe’s extremely powerful Enum and pattern matching capabilities has been such an eye opening experience, and make it difficult for me to go back to just about any other language. Haxe is just so clean and well designed.