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One of the things that I really like about this course is that it teaches both raytracing and rasterization. Usually, computer graphics tutorials are either the practical, higher-level, rasterization-focused kind (oftentimes around half "how do opengl"), or how the business card raytracer works.

Having a single course written by a single person that presents both major rendering techniques is amazing.



Crikey. I had to do a breesnam line drawing and hidden surface removal at Polytechnic back in the late 80s.


Thanks for the kind words! But I have to say the business card raytracer is amazing <3




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