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> you can just spawn threads, share data through channels or mutexes, use OS-provided async IO primitives to poll file descriptors and do event-driven programming […] > I have to take an aspirin every time I need to dig into async-heavy code.

I've seen that a lot on the internet and I guess it must depend where you come from, because I find async/await orders of magnitude easier to reason about than threads+channel (and I'm not even talking about using epoll manually, which is just inscrutable as soon as there is a little bit of complexity involved)



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