MSFT had a monopoly outside of their own product. This is my point. Windows had essentially 100% market share, whereas iOS has somewhere around 25% market share.
> whereas iOS has somewhere around 25% market share.
I dont think that is the point, Apple has 100% market share on its devices and its using its dominant position in that market to make that market anticompetitive (as per Epic)
Apple also has secret deals with other big companies where they can negotiate the commission Apple gets, apparently they did not give such treatment to Epic and other devs
> I dont think that is the point, Apple has 100% market share on its devices and its using its dominant position in that market to make that market anticompetitive (as per Epic)
No, it's exactly the point and was the catalyst for my comment. Apple sells a product. If you don't like it, buy something else. The only time that doesn't hold up is when there are not any practical alternatives (a la Windows) and thus the product (perhaps) satisfies the conditions for a monopoly.
> Apple also has secret deals with other big companies where they can negotiate the commission Apple gets, apparently they did not give such treatment to Epic and other devs