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I did something today that I never imagined I’d do in 10 years as an exclusive Apple user: I installed Windows 10 on my iMac so I could continue playing fortnite. I’m sure Mac had one of the smallest shares of users, but I was surprised by how much more performant the game was running on Windows compared to MacOS. The difference was incredibly noticeable. It’s weird to me that Apple is risking losing users to other platforms, but I guess the 30% is worth it to them.

Between this and the fact that Apple tried to kill Unreal Engine from its platform, I’d be really nervous to be a game dev trying to rely on Apple at this moment. Regardless of the outcome of the Epic suit, Apple hasn’t really acted like they take gaming seriously on Mac or iOS, as several big iOS games would’ve suffered a similar fate to fortnite if a judge hadn’t stepped in.



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