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Your "delay 0-6 ms" only delays 0-4 ms.

Not to mention the fact that the only obvious effect of that delay is to expose entropy information to timing analysis.



The delay is 0-2 + 0-2 so yes combining six possible values for a possible delay up to 4ms. The delay inside of an RNG loop obviously does not expose entropy to timing analysis, it does the opposite. As the loop has a small random delay interval the RNG seeds are never predictably read in, adding to the effectiveness of the unpredictability of the RNG which is a good thing.




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