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> Wouldn't we be able to process 16 of them at the same time?

Yes you would if you had 4 execution ports available and no data dependencies. Of course, those execution ports could also be processing 256 bit wide SIMD registers instead of just 32 bits. So it's a bad idea.

Instruction count is also higher, which is never a good thing.

> Actually, isn't that kind of what GPUs already do?

No.



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