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Is it possible that we read a completely different article?

He was a huge fan of Harvest Moon and he wanted to make a spiritual successor. Paragraph 3: “I think it makes sense that I worked entirely alone,” Eric says. “I wanted to do all the music, the art.”

The article does talk about how he was not getting hired for the jobs he wanted, and he knew he'd have to level up his skillset. However, it's also self-evident that within a year he'd secured a publisher and taken an advance... so his job search became an educational pursuit which became an opportunity to build something that by any sane definition is a labour of love.

I'm not weirded out that you're not inspired, because it doesn't sound like you're the sort of person that would become inspired to create something like what's described. And that is fine, right?

Many of us, however, are inspired by stories like this. It's not just video games, either... but Braid comes to mind as an example of something that could never have come from Electronic Arts. It's also the only game that Roger Ebert conceded constitutes art.

For what it's worth, I'm sorry that your projects didn't work out. Arguably, if doing something you love isn't its own reward, then you might be doing the wrong thing.



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