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Apples and Oranges

Apple/itunes doesn't show the download count for apps. So switching an app from free to paid wouldn't cause any confusion. App-store rankings are based on downloads from the past three days. However, these rankings (and the last-3-days-counters) are reset when the app is changed from free to paid. The total number of downloads (since day 1 for the app) doesn't really matter.

My understanding is that Google wants to indicate the total download-count for apps. In this case, an app that changed from free to paid will have a misleading count. That is probably why Google doesn't let anyone change their free app to paid.

Now Google could obviously make things a bit more complex and use two separate counters (one for free and one for paid), but for now, it looks like they don't want to do that.

So I think I understand why developers can't change a free Android app to paid (and I also understand why some developers can find this annoying :). ---- Btw I didn't design the system and I'm not defending it. I just tried to explain why free Android apps can't be changed to paid.



That is a completely ridiculous reason to not let people give away apps. Just change the frickin' counter system.


Meant to up vote but downvoted. Boy does hn suck on apple devices.

Hostile to developer reasoning like this is why most devs I know stick to iPhone. Yeah, apple ain't perfect, but at least their reasons make some sense.


That sounds like a technical justification for a business problem.


Well they're all engineers right? Except for that guy that walks around spouting how he knows everything about everyone and you shouldn't do anything bad if you don't want it to get out. You know ... the CEO.


Whether or not there's any good reason to have this policy, the real problem is that it's utterly unclear when you're making an app free that you'll never be able to undo that without submitting an entirely new app.

If that's the policy, then when you choose to make an app free it should be in your freaking face, clear as day. "Warning: if you make this app free, you will never be able to make it a paid app unless you submit it as a new app" would do the trick just fine...

Look at the way it's currently explained:

"3.3 You may also choose to distribute Products for free. If the Product is free, you will not be charged a Transaction Fee. You may not collect future charges from users for copies of the Products that those users were initially allowed to download for free. This is not intended to prevent distribution of free trial versions of the Product with an "upsell" option to obtain the full version of the Product: Such free trials for Products are encouraged. However, if you want to collect fees after the free trial expires, you must collect all fees for the full version of the Product through the Payment Processor on the Market. In this Agreement, "free" means there are no charges or fees of any kind for use of the Product. All fees received by Developers for Products distributed via the Market must be processed by the Market's Payment Processor."

Maybe I'm just stupid, but when I read that, I certainly don't think that "once free, always free" is the message there.


App-store rankings are based on downloads from the past three days

If you go from free to paid (or vice versa), your ranking is reset. They're different charts.


It's a good guess, but I really don't think the download counts have anything to do with it.




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