How is Sony with regards to indie developers? I haven't been following that, but I gather that Steam / Sony / Microsoft have all been trying to lower barriers to entry.
Barring a major publisher (e.g. Capcom from the article) taking a leap of faith, I think that's where a lot of the quality first gen content is going to come from.
I think it's good to have high-quality ports to help advance the platform (Arizona Sunshine, Fruit Ninja), but given the substantial technical challenges of VR and its relatively small audience, I think quality titles are going to require committed funding by Sony.
Barring a major publisher (e.g. Capcom from the article) taking a leap of faith, I think that's where a lot of the quality first gen content is going to come from.