Our app's build time ballooned by 2-3X or more when we went to multidex. We've had some luck reducing it, but we'd still like to axe multidex.
I definitely consider a 3X build time increase (not 30 seconds to 90 seconds, but 1 or 2 min to 5-8) to be a significant problem, bordering on nightmare... especially since we just included a few more libraries that put us past the 65k mark.
Me? I work on embedded android installations that have over a thousand years combined of running with 0 software crashes. Once I get to a certain point in developing an app for our installations I start profiling for the slightest memory leaks by watching changes in memory usage profiles for different user flows.
And I can only do that with release builds if I want useful numbers. I've had us split up apps over build times because of Multidex (for example, most of our AWS centric code lives in a separate app that exposes specific functions via an AIDL interface because the SDK was bringing in too many methods)
It sounds like a ridiculous number of methods until you realize just importing Guava brings in 20k methods, using half the Amazon SDKs would probably bring another 20k-40k, Apache's main utils bring about 10-20k, etc.
I mean, it means you can't pull in Scala. I mean, you can, but pull in enough bloated Java 3rd party libraries and you might be hitting that limit pretty quickly. Google broke Google Play Services out into a large number of small dependencies once they were past the 15k method mark. Mind you, certain compilation settings will totally strip out unused methods, but it's still annoying.
Java's crippled generics, lack of tuple support, and lack of default parameters encourage interface bloat in utility libraries.
Given how bloody good Java IDEs are (By which I mean to say - how good IntelliJ is), the cognitive cost of this interface bloat is very low... Until you start developing for Android.
On the one hand yes, on the other hand Java also generates Bridge methods when you implement a generic interface. A MyType implementing Comparable<MyType> will contain a compareTo( MyType ) method and a generated compareTo( Comparable ) bridge method.
It is more likely that generated classes, countless getters and setters and a tendency to small methods has a higher impact.
For reference types probably yes, but Java also often needs extra methods or overloads for handling primitive types, which would get unnecessarily boxed when used in generic methods.
I don't know, but I would doubt it. Making such a huge product decision based on an engineering limitation (that has a workaround) seems like a poor idea.
Because of "single responsibility principle" it's better if classes and methods do one thing. That usually leads to lots of small classes and small methods.