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Agreed. Overwatch in particular has felt a lot more snappy since disabling it. I'd been out of FPSes for a while, but that game made me acutely aware of it.


You should try vsync with triple buffering and make sure to set:

flip queue size / max pre-rendered frames to 1 (depending on AMD/Nvidia)


Most games I play these days are DirectX 10+, which seems to preclude the use of the pre-rendered frames setting.




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