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My mind is exploding with the possibilities this presents even for existing film and animation production pipelines.

Just one example: A layout artist being able to directly sketch into being the spaces and sets they envision, then being able to storyboard and block character animations by sketching with traditional animation techniques, but directly in the camera space.

Similar kinds of programs could be a revelation for modeling, rigging, and animating characters... it had never occurred to me till seeing this how awesome VR interfaces could be for that kind of artistic work.



Combine this with some kind of haptic feedback device and you will have something really cool. I just skimmed the description, so not sure if it support volumetric 3D objects, i.e. sculpting, or only painting?




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