I don't think anyone used Windows Sound Recorder for anything serious. It had a built in maximum record length for starters (I think to prevent piracy?).
Sound Forge was my preferred editor for years before Audacity matured. Cool Edit was ok, but I seem to recall it had a bizarrely over-designed UI that made the thing feel more like a toy than a serious tool. Particularly when compared to the much older and more feature rich (at that time) Sound Forge. It took a while before Cool Edit really became competitive and by that point I was already using Audacity.
I do still miss some features of Sound Forge even now. Though I don't tend to do too much with audio editors these days compared to the stuff I was doing in the 90s and 00s.
> It had a built in maximum record length for starters (I think to prevent piracy?).
It was somewhat related to the memory the computer had. I think it tried to store audio all uncompressed in memory. At the very least it varied a lot between different machines. I remember trying it in a super low spec machine and it could record up to about 5s max.
Haha, Cool Edit... now, that's a name I haven't heard in forever. Cool Edit and Paint Shop Pro were like the highest end crackeable shareware I never had a use for, and yet for some reason were the first thing I'd install on every new Windows install.
From github "Inspired by Gerard Ferrandez's 3D experiment. Thank you." And if you go to the about url of this story it appears to be Gerard Ferrandez's personal site. (http://www.dhteumeuleu.com/about)