This calculation does not apply to modern ,"inktank" printers, which are replenished by buying ink bottles and pouring the liquid ink into the reservoir in the printer. They print considerably more than cartridge based inkjets.
I have a completely opposite perspective to you on this. I find the peanuts very poignantly captures the frailities of the human condition in a humorous manner.
Both Billy Bud and Bartleby are very focused on the human drama. If you are more interested in the sea rather, I'd suggest Typee and its follow up Omoo.
There use to be a set of games which were available for SunOS and may be Solaris, including a flight simulator with wired frame graphics, and Sun even had released a book about these games at that time(may be early 1990's).
Are they also covered by these? Anyone remember a flight simulator with wireframe graphics available Unices?
Hello, I am the author of the article. I did not know of those games you mention at the time. We used to play conquer at the AIX (Unix) that our computer labs provided for all the alumni. I have only tracked conquer's authors to obtain their permissions to relicense and preserve in a way that others could study and build upon.
I bought a copy of Aviator by Curt Priem and Bruce Factor, that ran on my SS2 pizzabox's GX "LEGO: Low End Graphics Option" SBus card (an 8 bit color + 2 bits monochrome overlay plane graphics accelerator):
>Bruce Factor and Curtis Priem developed a flight simulator called Aviator for Sun's S-Bus GX graphics accelerator. I had one of them on my SS2, and owned a copy of Aviator on CDROM, and loved to play it. [...]
I feel much of the knowledge and experience in the industry is simply lost because it isn't widely documented and studied. There needs to be detailed histories of major software development projects from the industry, in book form for people to learn from, in the same way as histories of military campaigns and railway projects.
It not widely done, and we end up with mere "Software Archeology", where we have artefacts like code, but the entire human process of why and how it reached that form left unknown.
This is actually one of the things I struggle with the most.
Even small scale apps are mysterious to me, I have no idea how to build, deploy and maintain an app correctly.
For context, I work for a startup as solo dev and I manage 5 projects ranging from mobile to fullstack apps.
I am completely overwhelmed because there basically does not exist any clear answer to this. Some go all in on cloud or managed infra but I am not rich so I'd highly prefer cheap deployment/hosting. Next issue that idk how to fix is scaling the app. I find myself being stuck while building a ton as well, because there are WAY too many attack vectors in web development idk how to properly protect from.
Doesn't help not having any kind of mentor either. Thus far the apps I've built run fine considering I only have like 30-40 users max. But my boss wants to scale and I think itll doom the projects.
I'd wish there were actual standards making web safe without requiring third party infra for auth for example. It should be way easier for people to build web apps in a secure way.
It got to a point of me not wanting to build web stuff anymore because rather than building features I have to think about attack vectors, scaling issues, dependency issues, legacy code. It makes me regret joining the industry tbh.
Agreed. I really appreciate the documentaries by CultRepo and the "Architecture of Open Source Applications" books, but there's still a ton of info that hasn't been documented. Some of the FAANG blog posts also help, but they're usually very scant on details.
I feel that the last added book in one's list seem to have more influence on the recommendations, which results in a rather similar type of recommendations.
This is a result of the use of positional embeddings, which typically results in the final item being weighted very highly. The problem is that this information is shown to be very relevant to the task of predicting the next item interacted with. If you add more books the effect of this is somewhat diluted.